The video featured above is from Montreal’s Mutek, same but updated project was presented in Mexico few months later. This architectural projection features allows people on the street to interact through their smartphones by connecting to a local website. A square in the projected tableau is assigned to every interactor, then by shaking their phone [...]
Client: Iregular Period: October 2011 My role on this project was to build the interactive system analyzing the audio coming in from the microphone on the street where people were screaming to activate the architectural projection. I stripped down the analyzed audio input to pertinent variables which I then sent to a distant computer managing [...]
Client: Playmind & Festival du Nouveau Cinema Period: October 2010 A six-storey building on the Place des festivals in downtown montreal has been the scene of Une ombre à la fenêtre in october 2010. This semi-choreographed architectural work — featuring clips from the festival’s official selection projected onto the brick and glass façade — has [...]
Client: Personal Project Period: 2010 Since I unfortunately lost my camera that night, I lost all my material about this installation. Very sad. The only pictures I managed to find online after the event was these… but well… a girl is posing on front of it :/ Sorry about that. This project is an art [...]
Client: Melissa Mongiat & Mouna Andraos, for Mutek. Period: June 2010 Technologies & Skills used : MaxMsp, Audio Consulting, Sound Design For Mutek 2010, Melissa Mongiat & Mounia Andraos were mandated to build an interactive architectural projection installation for Montreal art downtown, Place Des Arts. The idea was to build a step sequencer that would [...]
Client: Playmind & Festival du Nouveau Cinema Period: October 2009 This architectural projection launched the 38th Festival du Nouveau Cinéma. It took place on October 7th 2009 in Montreal. Also included is a short making-of. Merci/thanks à/to UBISOFT et VIDEOMTL pour leur soutient.
Client: UQAM Médias Interactifs Graduation project Period: September 2009 to February 2010 The project Interactive installation, urban scenography. Graduation project. My roles Interaction design Story & scenario Developer Co-produce with others Médias Interactifs students
Client : Amuse Central Period : May 2009 Technologies & Skills used : MaxMsp, Audio Theory, Audio Hardware La conspiration du Bien on Amuse Central’s website. The Good Conspiracy took place during La Biennale de Montréal 2009. It was a concept evolving around multiple platforms and places. First, a phone server was set-up to record [...]