Since 1rst May, I’m working at Moment Factory as a Interactive Designer/Developer. It’s been great so far, working in a very stimulating environment, with very competent people. Right now my mission is to develop an application for a big touch screen that is going to be used by a kid during a Cirque du Soleil [...]
Development of an integrated VJ system in Ableton Live through the use of MaxForLive & Jitter. Was used for Tiga’s NYE tour in Australia. I have been growing the idea of a VJ system that would be used from inside Ableton Live for a while. I would allow me or any artist (including me!) to [...]
Period: October 2010 to November 2011 Six months as an AS3 developper for facebook flash based games, then six months as an AS2 integrator/scripter for iPad and iPhone games’s user interface. Worked on: Asphalt Modern Combat: Domination Modern Combat 3 Monster Keeper …
Client: Iregular Period: October 2011 My role on this project was to build the interactive system analyzing the audio coming in from the microphone on the street where people were screaming to activate the architectural projection. I stripped down the analyzed audio input to pertinent variables which I then sent to a distant computer managing [...]
Hurlements d’Âme is a musical piece composed by Jean-François Laporte from Totem Contemporain for Repertorio Zero, and was performed by both Jean-François and Repertorio Zero at Biennale de Venise the 29th of Septembrer 2011.
Client: Playmind & Festival du Nouveau Cinema Period: October 2010 A six-storey building on the Place des festivals in downtown montreal has been the scene of Une ombre à la fenêtre in october 2010. This semi-choreographed architectural work — featuring clips from the festival’s official selection projected onto the brick and glass façade — has [...]
Client: Personal Project Period: 2010 Since I unfortunately lost my camera that night, I lost all my material about this installation. Very sad. The only pictures I managed to find online after the event was these… but well… a girl is posing on front of it :/ Sorry about that. This project is an art [...]
Client: Melissa Mongiat & Mouna Andraos, for Mutek. Period: June 2010 Technologies & Skills used : MaxMsp, Audio Consulting, Sound Design For Mutek 2010, Melissa Mongiat & Mounia Andraos were mandated to build an interactive architectural projection installation for Montreal art downtown, Place Des Arts. The idea was to build a step sequencer that would [...]
Client: Playmind & Festival du Nouveau Cinema Period: October 2009 This architectural projection launched the 38th Festival du Nouveau Cinéma. It took place on October 7th 2009 in Montreal. Also included is a short making-of. Merci/thanks à/to UBISOFT et VIDEOMTL pour leur soutient.
Client: UQAM Médias Interactifs Graduation project Period: September 2009 to February 2010 The project Interactive installation, urban scenography. Graduation project. My roles Interaction design Story & scenario Developer Co-produce with others Médias Interactifs students
Client : Amuse Central Period : May 2009 Technologies & Skills used : MaxMsp, Audio Theory, Audio Hardware La conspiration du Bien on Amuse Central’s website. The Good Conspiracy took place during La Biennale de Montréal 2009. It was a concept evolving around multiple platforms and places. First, a phone server was set-up to record [...]